Scoreboard Sorted by average combat score. FK / FD are first kills and deaths, MK counts rounds with three or more kills.
Blue team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants Party 1, 2 players sins32#haha Clove · Radiant MVP 358 23 10 3 +13 2.30 252 39% 93% 0 0 3 0 Party 2, 2 players keznitdeuS#isi Waylay · Immortal 3 323 17 8 7 +9 2.13 210 26% 93% 2 3 1 0 Party 2, 2 players tunaso#333 Neon · Radiant 264 14 11 4 +3 1.27 172 19% 73% 2 2 3 0 Party 1, 2 players all useless#eye Sova · Radiant 218 12 7 7 +5 1.71 145 33% 87% 0 1 2 3 Balatro#barb Chamber · Immortal 2 107 5 10 4 -5 0.50 76 25% 80% 3 2 0 0 Team total 254 71 46 25 +25 1.54 171 28% 85% 7 8 9 3
Red team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants Party 3, 2 players drakz999#mira Jett · Radiant Team MVP 252 13 14 2 -1 0.93 165 48% 73% 4 2 0 0 Party 4, 2 players Heavydirtysøul#CLNCY Sova · Radiant 196 10 14 1 -4 0.71 151 30% 67% 0 1 1 3 Party 3, 2 players askia999#hnnh Clove · Radiant 183 9 17 5 -8 0.53 114 27% 67% 3 1 1 0 Biel#toma Killjoy · Immortal 3 157 7 13 2 -6 0.54 110 50% 60% 1 2 0 0 Party 4, 2 players GrK#001 Phoenix · Immortal 2 135 7 13 5 -6 0.54 103 50% 53% 0 1 0 0 Team total 185 46 71 15 -25 0.65 129 41% 64% 8 7 2 3
Round by round Select a round for its kill feed, economy and spike events.
Elimination Spike detonated Spike defused Time expiredRound replay Step through each kill, plant and defuse to see where every player stood. Positions are only recorded at these moments, so nothing is shown in between.
Alive Killer Victim Earlier deathKill and death map Where kills were made and where players died across the match.
Both Kills Deaths
Player All players sins32 (Clove) keznitdeuS (Waylay) tunaso (Neon) all useless (Sova) Balatro (Chamber) drakz999 (Jett) Heavydirtysøul (Sova) askia999 (Clove) Biel (Killjoy) GrK (Phoenix) Economy Team loadout value per round. Filled bars won the round.
Blue team Red team Lost roundRounds played and won by buy type for each team Buy type Blue team rounds Blue team won Red team rounds Red team won Pistol Rounds 1 and 13 2 1 2 1 Eco Under 5k team loadout 0 0 1 0 Semi-eco 5k – 10k 0 0 1 0 Semi-buy 10k – 20k 3 2 7 0 Full buy 20k and over 10 10 4 1
Round breakdown Rounds won on attack and defence, overall and by buy type.
Blue teamRounds won by Blue team on attack and defence, by buy type Rounds Attack Defence All rounds 67% 2 of 3 92% 11 of 12 Pistol 0% 0 of 1 100% 1 of 1 Semi-buy 100% 1 of 1 50% 1 of 2 Full buy 100% 1 of 1 100% 9 of 9
Red teamRounds won by Red team on attack and defence, by buy type Rounds Attack Defence All rounds 8% 1 of 12 33% 1 of 3 Pistol 0% 0 of 1 100% 1 of 1 Eco 0% 0 of 1 — 0 of 0 Semi-eco 0% 0 of 1 — 0 of 0 Semi-buy 0% 0 of 5 0% 0 of 2 Full buy 25% 1 of 4 — 0 of 0