Round 1
Blue team winElimination · Red team attacking- 0:06
ra1nyFirst blood
HSkilled
OcJIoe6 - 0:07
ra1ny
HSkilled
iHatetheworld - 0:07
ra1ny
HSkilled
FPX LEGIJA - 0:12
hamster+ ra1ny
HSkilled
EMEAVCTAsia0001 - 0:13
ra1ny
HSkilled
Gull 海鸥

Final score: Blue team 13 and Red team 7. Victory for Blue team.
Sorted by average combat score. FK / FD are first kills and deaths, MK counts rounds with three or more kills.
Avg rank Immortal 3 Team ACS 23787 kills
| Player | ACS | K | D | A | +/− | K/D | ADR | HS% | KAST | FK | FD | MK | Plants |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Party 1, 2 players | 319 | 22 | 15 | 3 | +7 | 1.47 | 204 | 14% | 90% | 4 | 0 | 1 | 0 |
| Party 1, 2 players | 293 | 22 | 13 | 5 | +9 | 1.69 | 202 | 42% | 95% | 1 | 1 | 2 | 2 |
| Party 2, 2 players | 265 | 20 | 15 | 4 | +5 | 1.33 | 155 | 26% | 70% | 8 | 4 | 1 | 0 |
| Party 2, 2 players | 183 | 14 | 12 | 2 | +2 | 1.17 | 109 | 36% | 85% | 1 | 0 | 1 | 5 |
| 126 | 9 | 12 | 8 | -3 | 0.75 | 97 | 44% | 75% | 0 | 1 | 0 | 0 | |
| Team total | 237 | 87 | 67 | 22 | +20 | 1.30 | 153 | 32% | 83% | 14 | 6 | 5 | 7 |
Avg rank Immortal 3 Team ACS 19367 kills
| Player | ACS | K | D | A | +/− | K/D | ADR | HS% | KAST | FK | FD | MK | Plants |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Party 3, 2 players | 235 | 15 | 19 | 9 | -4 | 0.79 | 148 | 34% | 75% | 2 | 1 | 2 | 0 |
| 222 | 15 | 16 | 4 | -1 | 0.94 | 141 | 50% | 65% | 0 | 1 | 0 | 2 | |
| Party 3, 2 players | 211 | 15 | 17 | 3 | -2 | 0.88 | 127 | 42% | 65% | 3 | 5 | 2 | 2 |
| 159 | 13 | 16 | 2 | -3 | 0.81 | 101 | 40% | 65% | 1 | 3 | 0 | 0 | |
| 139 | 9 | 19 | 7 | -10 | 0.47 | 99 | 33% | 70% | 0 | 4 | 0 | 0 | |
| Team total | 193 | 67 | 87 | 25 | -20 | 0.77 | 123 | 40% | 68% | 6 | 14 | 4 | 4 |
Select a round for its kill feed, economy and spike events.
Step through each kill, plant and defuse to see where every player stood. Positions are only recorded at these moments, so nothing is shown in between.
Step 1 of 5
Where kills were made and where players died across the match.
Team loadout value per round. Filled bars won the round.
| Buy type | Blue team rounds | Blue team won | Red team rounds | Red team won |
|---|---|---|---|---|
| PistolRounds 1 and 13 | 2 | 1 | 2 | 1 |
| EcoUnder 5k team loadout | 2 | 1 | 1 | 1 |
| Semi-eco5k – 10k | 0 | 0 | 1 | 0 |
| Semi-buy10k – 20k | 2 | 1 | 8 | 2 |
| Full buy20k and over | 14 | 10 | 8 | 3 |
Rounds won on attack and defence, overall and by buy type.
| Rounds | Attack | Defence |
|---|---|---|
| All rounds | 63%5 of 8 | 67%8 of 12 |
| Pistol | 0%0 of 1 | 100%1 of 1 |
| Eco | 100%1 of 1 | 0%0 of 1 |
| Semi-buy | 100%1 of 1 | 0%0 of 1 |
| Full buy | 60%3 of 5 | 78%7 of 9 |
| Rounds | Attack | Defence |
|---|---|---|
| All rounds | 33%4 of 12 | 38%3 of 8 |
| Pistol | 0%0 of 1 | 100%1 of 1 |
| Eco | 100%1 of 1 | —0 of 0 |
| Semi-eco | —0 of 0 | 0%0 of 1 |
| Semi-buy | 20%1 of 5 | 33%1 of 3 |
| Full buy | 40%2 of 5 | 33%1 of 3 |
Multi-kills, clutches, entry duels, trades and where shots landed.
1v1 won in round 14
1v1 won in round 20
1v2 won in round 17
1v1 won in round 6
1v1 won in round 16
Kills each Blue player got on each Red player, then the reverse. Brighter cells mark the one-sided duels.
| 4 kills and 3 deaths | 2 kills and 6 deaths | 8 kills and 2 deaths | 3 kills and 3 deaths | 5 kills and 1 death | |
| 4 kills and 2 deaths | 5 kills and 2 deaths | 2 kills and 6 deaths | 3 kills and 1 death | 8 kills and 2 deaths | |
| 4 kills and 4 deaths | 2 kills and 3 deaths | 4 kills and 2 deaths | 7 kills and 5 deaths | 3 kills and 1 death | |
| 6 kills and 4 deaths | 4 kills and 3 deaths | 1 kill and 1 death | 0 kills and 2 deaths | 3 kills and 2 deaths | |
| 1 kill and 2 deaths | 3 kills and 1 death | 2 kills and 4 deaths | 3 kills and 2 deaths | 0 kills and 3 deaths |