Scoreboard Sorted by average combat score. FK / FD are first kills and deaths, MK counts rounds with three or more kills.
Red team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants Ang#07god Raze · Immortal 3 MVP 423 24 11 7 +13 2.18 289 24% 100% 4 1 1 0 Party 1, 2 players 国之重器歼36机长Ben1Ley#帝皇召唤人 Clove · Radiant 307 19 9 9 +10 2.11 197 25% 88% 0 0 1 2 Party 2, 2 players 你好紧张女士希 望茶稻潇雪柳柏江#樱岛流京子 Cypher · Immortal 3 249 15 8 2 +7 1.88 159 21% 69% 2 1 2 1 Party 1, 2 players 玻璃心#66666 Neon · Immortal 3 177 10 13 6 -3 0.77 105 7% 81% 2 4 0 0 Party 2, 2 players Evanescing me#sr8 Fade · Immortal 3 89 6 8 3 -2 0.75 51 12% 88% 1 1 1 7 Team total 249 74 49 27 +25 1.51 160 18% 85% 9 7 5 10
Blue team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants undgroundmane#xdio Vyse · Immortal 2 Team MVP 230 13 14 3 -1 0.93 149 32% 69% 4 1 0 0 Party 3, 2 players ackerman#flybb Fade · Immortal 3 223 12 13 6 -1 0.92 212 39% 69% 1 0 1 1 Party 3, 2 players Misswho#Jin Raze · Immortal 3 168 8 15 2 -7 0.53 120 10% 69% 1 3 0 0 Party 4, 2 players TYLOO Dongdong#我是冬冬 Clove · Radiant 163 8 17 8 -9 0.47 102 27% 69% 1 1 0 0 Party 4, 2 players N0K1cy BIG FAN#RIVER Jett · Immortal 3 136 8 15 1 -7 0.53 93 33% 63% 0 4 1 0 Team total 184 49 74 20 -25 0.66 135 28% 68% 7 9 2 1
Round by round Select a round for its kill feed, economy and spike events.
Elimination Spike detonated Spike defused Time expiredRound replay Step through each kill, plant and defuse to see where every player stood. Positions are only recorded at these moments, so nothing is shown in between.
Alive Killer Victim Earlier deathKill and death map Where kills were made and where players died across the match.
Both Kills Deaths
Player All players Ang (Raze) 国之重器歼36机长Ben1Ley (Clove) 你好紧张女士希 望茶稻潇雪柳柏江 (Cypher) 玻璃心 (Neon) Evanescing me (Fade) undgroundmane (Vyse) ackerman (Fade) Misswho (Raze) TYLOO Dongdong (Clove) N0K1cy BIG FAN (Jett) Economy Team loadout value per round. Filled bars won the round.
Blue team Red team Lost roundRounds played and won by buy type for each team Buy type Blue team rounds Blue team won Red team rounds Red team won Pistol Rounds 1 and 13 2 1 2 1 Eco Under 5k team loadout 1 0 0 0 Semi-eco 5k – 10k 3 0 0 0 Semi-buy 10k – 20k 6 2 4 3 Full buy 20k and over 4 0 10 9
Round breakdown Rounds won on attack and defence, overall and by buy type.
Blue teamRounds won by Blue team on attack and defence, by buy type Rounds Attack Defence All rounds 25% 1 of 4 17% 2 of 12 Pistol 0% 0 of 1 100% 1 of 1 Eco 0% 0 of 1 — 0 of 0 Semi-eco — 0 of 0 0% 0 of 3 Semi-buy 100% 1 of 1 20% 1 of 5 Full buy 0% 0 of 1 0% 0 of 3
Red teamRounds won by Red team on attack and defence, by buy type Rounds Attack Defence All rounds 83% 10 of 12 75% 3 of 4 Pistol 0% 0 of 1 100% 1 of 1 Semi-buy 100% 2 of 2 50% 1 of 2 Full buy 89% 8 of 9 100% 1 of 1