Scoreboard Sorted by average combat score. FK / FD are first kills and deaths, MK counts rounds with three or more kills.
Red team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants Party 1, 2 players presa canario#dog Clove · Immortal 3 MVP 411 24 10 6 +14 2.40 268 24% 94% 2 1 4 5 Party 1, 2 players hye#666 Neon · Immortal 2 220 13 9 5 +4 1.44 143 25% 94% 1 3 1 0 Party 3, 2 players maxhinh9#Sayer Yoru · Radiant 211 14 9 0 +5 1.56 119 23% 81% 5 1 0 0 Party 3, 2 players Motita#Fran Chamber · Radiant 155 9 9 4 0 1.00 120 15% 75% 1 1 0 1 Kiyo 桜#nkito Sova · Immortal 3 143 9 8 6 +1 1.13 100 33% 88% 1 0 0 4 Team total 228 69 45 21 +24 1.53 150 24% 86% 10 6 5 10
Blue team scoreboard, sorted by average combat score Player ACS K D A +/− K/D ADR HS% KAST FK FD MK Plants vaiZ#SSJ Sova · Radiant Team MVP 215 10 13 4 -3 0.77 155 38% 75% 2 2 1 2 Party 2, 2 players Xoco#BOOF Jett · Immortal 1 → , now Immortal 3, 190 RR 212 11 14 3 -3 0.79 124 33% 69% 3 3 0 0 Party 4, 2 players about you#7833 Iso · Immortal 2 205 11 14 1 -3 0.79 128 19% 63% 0 2 0 0 Party 2, 2 players x ignaciofps1#765 Clove · Radiant 143 7 14 5 -7 0.50 94 30% 69% 1 1 1 1 Party 4, 2 players garaz1n#yves Cypher · Immortal 3 129 6 14 2 -8 0.43 95 27% 50% 0 2 0 1 Team total 181 45 69 15 -24 0.65 119 30% 65% 6 10 2 4
Round by round Select a round for its kill feed, economy and spike events.
Elimination Spike detonated Spike defused Time expiredRound replay Step through each kill, plant and defuse to see where every player stood. Positions are only recorded at these moments, so nothing is shown in between.
Alive Killer Victim Earlier deathKill and death map Where kills were made and where players died across the match.
Both Kills Deaths
Player All players presa canario (Clove) hye (Neon) maxhinh9 (Yoru) Motita (Chamber) Kiyo 桜 (Sova) vaiZ (Sova) Xoco (Jett) about you (Iso) x ignaciofps1 (Clove) garaz1n (Cypher) Economy Team loadout value per round. Filled bars won the round.
Blue team Red team Lost roundRounds played and won by buy type for each team Buy type Blue team rounds Blue team won Red team rounds Red team won Pistol Rounds 1 and 13 2 1 2 1 Eco Under 5k team loadout 1 0 1 1 Semi-eco 5k – 10k 1 0 0 0 Semi-buy 10k – 20k 9 1 2 2 Full buy 20k and over 3 1 11 9
Round breakdown Rounds won on attack and defence, overall and by buy type.
Blue teamRounds won by Blue team on attack and defence, by buy type Rounds Attack Defence All rounds 25% 1 of 4 17% 2 of 12 Pistol 100% 1 of 1 0% 0 of 1 Eco — 0 of 0 0% 0 of 1 Semi-eco — 0 of 0 0% 0 of 1 Semi-buy 0% 0 of 3 17% 1 of 6 Full buy — 0 of 0 33% 1 of 3
Red teamRounds won by Red team on attack and defence, by buy type Rounds Attack Defence All rounds 83% 10 of 12 75% 3 of 4 Pistol 100% 1 of 1 0% 0 of 1 Eco — 0 of 0 100% 1 of 1 Semi-buy 100% 2 of 2 — 0 of 0 Full buy 78% 7 of 9 100% 2 of 2