Select a round for its kill feed, economy and spike events.
Elimination
Spike detonated
Spike defused
Time expired
RoundHalf-timeOvertime
Score0–11–11–21–32–33–33–44–45–4
Round 1
Red team winElimination · Red team attacking
0:03clairaFirst bloodHSkilledPiNgO
0:12FANGYUANkilledlate
0:20Sweartbeorht+ Frank OceankilledFANGYUAN
0:23chocolatesaltkilledSweartbeorht
0:30lumiHSkilledFrank Ocean
0:31candyboxHSkilledchocolatesalt
0:41claira+ candyboxHSkilledДарт
0:53lumi+ chocolatesaltkilledcandybox
1:02claira+ Frank Ocean and candyboxHSkilledlumi
Spike planted by claira (Reyna) at 0:52
Blue teamDefencePistol
Loadout
3.5k
Bank
400
Survived
0/5
Red teamAttackPistol
Loadout
4.2k
Bank
350
Survived
1/5
Round highlights
claira: triple kill (3 kills)
lumi: double kill (2 kills)
lumi in a 1v2, lost it
claira in a 1v1, clutched it
Round replay
Step through each kill, plant and defuse to see where every player stood. Positions are only recorded at these moments, so nothing is shown in between.
RoundHalf-timeOvertime
Score0–11–11–21–32–33–33–44–45–4
Alive
Killer
Victim
Earlier death
Step 1 of 10
Kill and death map
Where kills were made and where players died across the match.
Economy
Team loadout value per round. Filled bars won the round.
Blue team Red team Lost round
25k20k15k10k5k0
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Rounds played and won by buy type for each team
Buy type
Blue team rounds
Blue team won
Red team rounds
Red team won
PistolRounds 1 and 5
2
1
2
1
EcoUnder 5k team loadout
0
0
0
0
Semi-eco5k – 10k
0
0
0
0
Semi-buy10k – 20k
2
2
2
0
Full buy20k and over
5
2
5
3
Round breakdown
Rounds won on attack and defence, overall and by buy type.
Blue team
Rounds won by Blue team on attack and defence, by buy type
Rounds
Attack
Defence
All rounds
80%4 of 5
25%1 of 4
Pistol
100%1 of 1
0%0 of 1
Semi-buy
100%1 of 1
100%1 of 1
Full buy
67%2 of 3
0%0 of 2
Red team
Rounds won by Red team on attack and defence, by buy type
Rounds
Attack
Defence
All rounds
75%3 of 4
20%1 of 5
Pistol
100%1 of 1
0%0 of 1
Semi-buy
0%0 of 1
0%0 of 1
Full buy
100%2 of 2
33%1 of 3
Performance
Multi-kills, clutches, entry duels, trades and where shots landed.